Keep on the Shadowfell is a Dungeons & Dragons adventure designed for characters of levels It includes three double-sided poster maps suitable for use with D&D miniatures, [Collapse] Dungeons & Dragons 4th edition products edit. best), an adventure (such as Keep on the Shadowfell), and dice. D&D 4th Edition Final Development Strike Team. Mike Mearls and Bruce. Hello everyone. I’m planning to run a campaign using keep on the shadowfell. I have 4 PC and was wondering whether I would have to scale.

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So you want to run Keep on the Shadowfell. Page 1 of 2 1 2 Last Jump to page: Results 1 to 10 of So you shadowfel to run Keep on the Shadowfell This thread is a master list of links to resources, advise and options for running Keep on the Shadowfell.

There is also some info on other adventures in the same series of adventures. Before providing all the useful information, it’s important to note that Keep on the Shadowfell is not a great adventure by itself.

I discourage you from running it without any changes – it has led to many total party kills TPKs kedp groups, the adventure itself has too many fights, and the story is lackluster at best. Understand the adventure was the first for 4e, so its primary purpose was teaching the 4e ruleset. New DMs and DMs new to 4e might find that useful but even once you learn the rules, the adventure is lacking without some work on your part.

If you’re a new DM, that can appear daunting, as you’re just learning to run the game, but changing modules is often a rewarding element of oj a module in the first place.


Also, there are many suggestions on how to change the adventure to suit things. There are better adventures for 4e, and better to start the game with.

But if you’re still reading, then you’ve likely set your sights on running the adventure. So let’s get to giving you the useful materials.

Chatty’s Review: D&D 4e’s Keep on the Shadowfell

There are many resources available on the internet to help run your game. Next, Firey Dragon has free printable tokens for download of all the Keep monsters. All monsters on a printable PDF. All magical items too. Next, full battlemaps of the Keep: All maps have monsters, traps and secret stuff covered up.

There is quiet a lot of advice out there on how to improve the adventure, in terms of story and encounter design. DMs routinely change modules to suit their tastes or their parties, and the variety can be really interesting.

Here’s how other DMs changed the adventure. And if you want some detailed assistance on improving the adventure from the ground up, this site is fantastic. Warning, author has a poor view of 4e but his ideas are great.

Just in case you want more encounters, skill challenges, or an optional variety of monsters: If your PCs decide to have an extended rest inside the keep, they can take a skill challenge to survive the night from the latent spirits and echos of the Shadowfell.

If you want some more oomph to closing the portal once Kalarel is defeated, there’s a skill challenge for that. Beyond the keep itself, there is room for some side-treks. Finally here are a bunch of new kobolds to offer some variety in those first few encounters. Once you finish Keep on the Shadowfell, what next? There are a few options. If you feel compelled to continue on with the rest of the published modules in the H-E series, there are some resources for you. First, consider the efforts to tie all the adventures together very strongly.


If you want modules but don’t want the above route, Dungeon magazine on Wizard’s site have various adventures set. You may instead want to branch out into making up your own games.

Whatever path you take, you may want Orcus to remain relevant in your campaign, a source of inspiration may be the Ashen Covenanta PDF that describes factions within the largest, broadest Cult of Orcus.

I would give you XP, but powers that be say I need to spread the love around! Originally Posted by Rechan. I’m looking for hi-res jpgs or something of the outdoor encounter maps. Has anyone scanned or rebuilt them? I really have to scale the monsters and encounters down, is there a fast, quick and dirty way to do this? I’m using Asmor’s builder, an that works really well.

4E So you want to run Keep on the Shadowfell

I mean something free like asmor’s. Errors The following errors occurred with your submission.

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